New version

Based on the main repo's master version, with edits to the API.
This commit is contained in:
Irit Arkin 2015-11-16 13:47:38 +00:00
parent 249c58db58
commit 45589c11d2
1 changed files with 12 additions and 12 deletions

View File

@ -25,8 +25,8 @@
class UUID {
public:
enum UUID_Type_t {
UUID_TYPE_SHORT = 0, // Short BLE UUID
UUID_TYPE_LONG = 1 // Full 128-bit UUID
UUID_TYPE_SHORT = 0, // Short BLE UUID.
UUID_TYPE_LONG = 1 // Full 128-bit UUID.
};
typedef uint16_t ShortUUIDBytes_t;
@ -36,7 +36,7 @@ public:
public:
/**
* Creates a new 128-bit UUID
* Creates a new 128-bit UUID.
*
* @note The UUID is a unique 128-bit (16 byte) ID used to identify
* different service or characteristics on the BLE device.
@ -49,7 +49,7 @@ public:
}
/**
* Creates a new 16-bit UUID
* Creates a new 16-bit UUID.
*
* @note The UUID is a unique 16-bit (2 byte) ID used to identify
* different service or characteristics on the BLE device.
@ -58,7 +58,7 @@ public:
* 27-byte data payload length of the Link Layer, the BLE specification adds
* two additional UUID formats: 16-bit and 32-bit UUIDs. These shortened
* formats can be used only with UUIDs that are defined in the Bluetooth
* specification (i.e., that are listed by the Bluetooth SIG as standard
* specification (listed by the Bluetooth SIG as standard
* Bluetooth UUIDs).
*
* To reconstruct the full 128-bit UUID from the shortened version, insert
@ -72,10 +72,10 @@ public:
* vendor-specific UUIDs. In these cases, youll need to use the full
* 128-bit UUID value at all times.
*
* @note we don't yet support 32-bit shortened UUIDs.
* @note We don't yet support 32-bit shortened UUIDs.
*/
UUID(ShortUUIDBytes_t shortUUID) : type(UUID_TYPE_SHORT), baseUUID(), shortUUID(shortUUID) {
/* empty */
UUID(ShortUUIDBytes_t _shortUUID) : type(UUID_TYPE_SHORT), baseUUID(), shortUUID(_shortUUID) {
/* Empty */
}
UUID(const UUID &source) {
@ -89,7 +89,7 @@ public:
}
/**
* Fill in a 128-bit UUID; this is useful when UUID isn't known at the time of object construction.
* Fill in a 128-bit UUID; this is useful when the UUID isn't known at the time of the object construction.
*/
void setupLong(const LongUUIDBytes_t longUUID) {
type = UUID_TYPE_LONG;
@ -132,12 +132,12 @@ public:
private:
UUID_Type_t type; // UUID_TYPE_SHORT or UUID_TYPE_LONG
LongUUIDBytes_t baseUUID; /* the base of the long UUID (if
LongUUIDBytes_t baseUUID; /* The base of the long UUID (if
* used). Note: bytes 12 and 13 (counting from LSB)
* are zeroed out to allow comparison with other long
* UUIDs which differ only in the 16-bit relative
* UUIDs, which differ only in the 16-bit relative
* part.*/
ShortUUIDBytes_t shortUUID; // 16 bit uuid (byte 2-3 using with base)
ShortUUIDBytes_t shortUUID; // 16 bit UUID (byte 2-3 using with base).
};
#endif // ifndef __UUID_H__