New version
Based on the main repo's master version, with edits to the API.
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1 changed files with 64 additions and 38 deletions
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@ -19,9 +19,8 @@
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#include <string.h>
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/** A class for storing and calling a pointer to a static or member void function
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* which takes a context.
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* that takes a context.
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*/
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template <typename ContextType>
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class FunctionPointerWithContext {
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@ -29,56 +28,53 @@ public:
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typedef FunctionPointerWithContext<ContextType> *pFunctionPointerWithContext_t;
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typedef void (*pvoidfcontext_t)(ContextType context);
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/** Create a FunctionPointerWithContext, attaching a static function
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/** Create a FunctionPointerWithContext, attaching a static function.
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*
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* @param function The void static function to attach (default is none)
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* @param function The void static function to attach (default is none).
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*/
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FunctionPointerWithContext(void (*function)(ContextType context) = NULL) :
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_function(NULL), _object(NULL), _member(), _membercaller(NULL), _next(NULL) {
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_function(NULL), _caller(NULL), _next(NULL) {
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attach(function);
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}
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/** Create a FunctionPointerWithContext, attaching a member function
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/** Create a FunctionPointerWithContext, attaching a member function.
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*
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* @param object The object pointer to invoke the member function on (i.e. the this pointer)
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* @param function The address of the void member function to attach
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* @param object The object pointer to invoke the member function on (the "this" pointer).
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* @param function The address of the void member function to attach.
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*/
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template<typename T>
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FunctionPointerWithContext(T *object, void (T::*member)(ContextType context)) :
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_function(NULL), _object(NULL), _member(), _membercaller(NULL), _next(NULL) {
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_memberFunctionAndPointer(), _caller(NULL), _next(NULL) {
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attach(object, member);
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}
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/** Attach a static function
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/** Attach a static function.
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*
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* @param function The void static function to attach (default is none)
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* @param function The void static function to attach (default is none).
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*/
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void attach(void (*function)(ContextType context) = NULL) {
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_function = function;
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_caller = functioncaller;
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}
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/** Attach a member function
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/** Attach a member function.
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*
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* @param object The object pointer to invoke the member function on (i.e. the this pointer)
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* @param function The address of the void member function to attach
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* @param object The object pointer to invoke the member function on (the "this" pointer).
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* @param function The address of the void member function to attach.
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*/
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template<typename T>
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void attach(T *object, void (T::*member)(ContextType context)) {
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_object = static_cast<void *>(object);
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memcpy(_member, (char *)&member, sizeof(member));
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_membercaller = &FunctionPointerWithContext::membercaller<T>;
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_memberFunctionAndPointer._object = static_cast<void *>(object);
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memcpy(_memberFunctionAndPointer._memberFunction, (char*) &member, sizeof(member));
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_caller = &FunctionPointerWithContext::membercaller<T>;
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}
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/** Call the attached static or member function; and if there are chained
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/** Call the attached static or member function; if there are chained
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* FunctionPointers their callbacks are invoked as well.
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* @Note: all chained callbacks stack up; so hopefully there won't be too
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* @Note: All chained callbacks stack up, so hopefully there won't be too
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* many FunctionPointers in a chain. */
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void call(ContextType context) {
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if (_function) {
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_function(context);
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} else if (_object && _membercaller) {
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_membercaller(_object, _member, context);
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}
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_caller(this, context);
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/* Propagate the call to next in the chain. */
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if (_next) {
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}
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/**
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* Setup an external FunctionPointer as a next in the chain of related
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* Set up an external FunctionPointer as a next in the chain of related
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* callbacks. Invoking call() on the head FunctionPointer will invoke all
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* chained callbacks.
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*
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@ -107,22 +103,52 @@ public:
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private:
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template<typename T>
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static void membercaller(void *object, char *member, ContextType context) {
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T *o = static_cast<T *>(object);
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void (T::*m)(ContextType);
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memcpy((char *)&m, member, sizeof(m));
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(o->*m)(context);
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static void membercaller(pFunctionPointerWithContext_t self, ContextType context) {
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if (self->_memberFunctionAndPointer._object) {
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T *o = static_cast<T *>(self->_memberFunctionAndPointer._object);
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void (T::*m)(ContextType);
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memcpy((char*) &m, self->_memberFunctionAndPointer._memberFunction, sizeof(m));
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(o->*m)(context);
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}
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}
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void (*_function)(ContextType context); /**< static function pointer - NULL if none attached */
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void *_object; /**< object this pointer - NULL if none attached */
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char _member[16]; /**< raw member function pointer storage - converted back by
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* registered _membercaller */
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void (*_membercaller)(void *, char *, ContextType); /**< registered membercaller function to convert back and call
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* _member on _object passing the context. */
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pFunctionPointerWithContext_t _next; /**< Optional link to make a chain out of functionPointers; this
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static void functioncaller(pFunctionPointerWithContext_t self, ContextType context) {
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if (self->_function) {
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self->_function(context);
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}
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}
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struct MemberFunctionAndPtr {
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/*
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* Forward declaration of a class and a member function to this class.
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* Because the compiler doesn't know anything about the forwarded member
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* function, it will always use the biggest size and the biggest alignment
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* that a member function can take for objects of type UndefinedMemberFunction.
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*/
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class UndefinedClass;
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typedef void (UndefinedClass::*UndefinedMemberFunction)(ContextType);
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void* _object;
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union {
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char _memberFunction[sizeof(UndefinedMemberFunction)];
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UndefinedMemberFunction _alignment;
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};
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};
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union {
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pvoidfcontext_t _function; /**< Static function pointer - NULL if none attached */
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/**
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* object this pointer and pointer to member -
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* _memberFunctionAndPointer._object will be NULL if none attached
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*/
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MemberFunctionAndPtr _memberFunctionAndPointer;
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};
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void (*_caller)(FunctionPointerWithContext*, ContextType);
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pFunctionPointerWithContext_t _next; /**< Optional link to make a chain out of functionPointers. This
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* allows chaining function pointers without requiring
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* external memory to manage the chain. Also refer to
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* external memory to manage the chain. Refer to
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* 'CallChain' as an alternative. */
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};
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