239 lines
6.9 KiB
C++
239 lines
6.9 KiB
C++
/* mbed Microcontroller Library
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* Copyright (c) 2006-2013 ARM Limited
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef MBED_CALLCHAIN_OF_FUNCTION_POINTERS_WITH_CONTEXT_H
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#define MBED_CALLCHAIN_OF_FUNCTION_POINTERS_WITH_CONTEXT_H
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#include <string.h>
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#include "FunctionPointerWithContext.h"
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#include "SafeBool.h"
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/** Group one or more functions in an instance of a CallChainOfFunctionPointersWithContext, then call them in
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* sequence using CallChainOfFunctionPointersWithContext::call(). Used mostly by the interrupt chaining code,
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* but can be used for other purposes.
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*
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* Example:
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* @code
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*
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* CallChainOfFunctionPointersWithContext<void *> chain;
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*
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* void first(void *context) {
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* printf("'first' function.\n");
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* }
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*
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* void second(void *context) {
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* printf("'second' function.\n");
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* }
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*
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* class Test {
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* public:
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* void f(void *context) {
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* printf("A::f (class member).\n");
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* }
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* };
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*
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* int main() {
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* Test test;
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*
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* chain.add(second);
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* chain.add_front(first);
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* chain.add(&test, &Test::f);
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* chain.call();
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* }
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* @endcode
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*/
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template <typename ContextType>
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class CallChainOfFunctionPointersWithContext : public SafeBool<CallChainOfFunctionPointersWithContext<ContextType> > {
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public:
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typedef FunctionPointerWithContext<ContextType> *pFunctionPointerWithContext_t;
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public:
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/** Create an empty chain.
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*
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* @param size (optional) Initial size of the chain.
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*/
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CallChainOfFunctionPointersWithContext() : chainHead(NULL) {
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/* empty */
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}
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virtual ~CallChainOfFunctionPointersWithContext() {
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clear();
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}
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/** Add a function at the front of the chain.
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*
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* @param function A pointer to a void function.
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*
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* @returns
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* The function object created for 'function'.
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*/
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pFunctionPointerWithContext_t add(void (*function)(ContextType context)) {
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return common_add(new FunctionPointerWithContext<ContextType>(function));
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}
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/** Add a function at the front of the chain.
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*
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* @param tptr Pointer to the object to call the member function on.
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* @param mptr Pointer to the member function to be called.
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*
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* @returns
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* The function object created for 'tptr' and 'mptr'.
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*/
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template<typename T>
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pFunctionPointerWithContext_t add(T *tptr, void (T::*mptr)(ContextType context)) {
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return common_add(new FunctionPointerWithContext<ContextType>(tptr, mptr));
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}
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/** Add a function at the front of the chain.
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*
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* @param func The FunctionPointerWithContext to add.
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*/
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pFunctionPointerWithContext_t add(const FunctionPointerWithContext<ContextType>& func) {
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return common_add(new FunctionPointerWithContext<ContextType>(func));
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}
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/**
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* Detach a function pointer from a callchain
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*
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* @oaram toDetach FunctionPointerWithContext to detach from this callchain
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*
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* @return true if a function pointer has been detached and false otherwise
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*/
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bool detach(const FunctionPointerWithContext<ContextType>& toDetach) {
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pFunctionPointerWithContext_t current = chainHead;
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pFunctionPointerWithContext_t previous = NULL;
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while (current) {
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if(*current == toDetach) {
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if(previous == NULL) {
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if(currentCalled == current) {
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currentCalled = NULL;
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}
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chainHead = current->getNext();
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} else {
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if(currentCalled == current) {
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currentCalled = previous;
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}
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previous->chainAsNext(current->getNext());
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}
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delete current;
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return true;
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}
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previous = current;
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current = current->getNext();
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}
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return false;
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}
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/** Clear the call chain (remove all functions in the chain).
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*/
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void clear(void) {
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pFunctionPointerWithContext_t fptr = chainHead;
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while (fptr) {
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pFunctionPointerWithContext_t deadPtr = fptr;
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fptr = deadPtr->getNext();
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delete deadPtr;
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}
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chainHead = NULL;
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}
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bool hasCallbacksAttached(void) const {
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return (chainHead != NULL);
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}
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/** Call all the functions in the chain in sequence
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*/
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void call(ContextType context) {
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((const CallChainOfFunctionPointersWithContext*) this)->call(context);
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}
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/**
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* @brief same as above but const
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*/
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void call(ContextType context) const {
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currentCalled = chainHead;
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while(currentCalled) {
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currentCalled->call(context);
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// if this was the head and the call removed the head
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if(currentCalled == NULL) {
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currentCalled = chainHead;
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} else {
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currentCalled = currentCalled->getNext();
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}
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}
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}
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/**
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* @brief same as above but with function call operator
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* \code
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*
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* void first(bool);
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* void second(bool);
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*
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* CallChainOfFunctionPointerWithContext<bool> foo;
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*
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* foo.attach(first);
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* foo.attach(second);
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*
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* // call the callchain like a function
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* foo(true);
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*
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* \endcode
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*/
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void operator()(ContextType context) const {
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call(context);
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}
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/**
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* @brief bool conversion operation
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*/
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bool toBool() const {
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return chainHead != NULL;
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}
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private:
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pFunctionPointerWithContext_t common_add(pFunctionPointerWithContext_t pf) {
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if (chainHead == NULL) {
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chainHead = pf;
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} else {
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pf->chainAsNext(chainHead);
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chainHead = pf;
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}
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return chainHead;
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}
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private:
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pFunctionPointerWithContext_t chainHead;
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// iterator during a function call, this has to be mutable because the call function is const.
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// Note: mutable is the correct behaviour here, the iterator never leak outside the object.
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// So the object can still be seen as logically const even if it change its internal state
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mutable pFunctionPointerWithContext_t currentCalled;
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/* Disallow copy constructor and assignment operators. */
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private:
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CallChainOfFunctionPointersWithContext(const CallChainOfFunctionPointersWithContext &);
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CallChainOfFunctionPointersWithContext & operator = (const CallChainOfFunctionPointersWithContext &);
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};
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#endif
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